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MERLIN.TXT
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1998-03-14
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2KB
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75 lines
MERLIN Version 1.0
by BJ Gleason, The American University, Thin Air Labs
Merlin is a simple game. All you have to do is clear the field
of the blocks. Use the number keys to flip the blocks on and
off. The matrix is in the same order as the numeric keypad.
+---+---+---+
| 7 | 8 | 9 |
+---+---+---+
| 4 | 5 | 6 |
+---+---+---+
| 1 | 2 | 3 |
+---+---+---+
Pressing a corner key (1,3,7,9) will toggle 4 squares in that corner:
+---+---+---+
| X | X | |
+---+---+---+
| X | X | |
+---+---+---+
| | | |
+---+---+---+
Pressing the side keys (2,4,6,8) will flip the entire side:
+---+---+---+
| X | | |
+---+---+---+
| X | | |
+---+---+---+
| X | | |
+---+---+---+
The center key (5) will flip the adjacent squares:
+---+---+---+
| | X | |
+---+---+---+
| X | X | X |
+---+---+---+
| | X | |
+---+---+---+
The 0 key will set up a new board at random. The ESC key will
exit.
COMMENTS, BUGS AND IDEAS
If you have an comments, suggestions or bug reports, you can
write to the author at:
BJ Gleason
The American University
CSIS (Thin Air Labs)
4400 Massachusetts Avenue, N.W.
Washington, DC 20016
Compuserve : 73337,2011
Genie : BJGLEASON
This program and documentation is being placed into the
public domain by the author.
ə